Cyberpunk 2077 will be delayed again by 21 days, with a new release date set for December 10, 2020.

CD Projekt Red announced the news in a statement on Twitter citing the immense task of shipping Cyberpunk 2077 across nine consoles and two generations of hardware.

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“The biggest challenge for us right now is shipping the game on current-gen, next-gen, and PC at the same time, which requires us to prepare and test 9 version of it,” CD Projekt co-founders Adam Badowski and Marcin Iwinski said in a statement.

The launch platforms for Cyberpunk 2077 include Xbox One/X, Xbox Series S/X, PS4/Pro, PS5m PC, and Stadia.

Badowski and Iwinski also confirmed that Cyberpunk 2077 was “almost a next-gen title” during development and so releasing the RPG across different generations requires effort for “every version” to run smoothly.

“We’re aware it might seem unrealistic when someone says that 21 days can make any difference in such a massive and complex game, but they really do,” the founders say.

CD Projekt Red also addressed the news that Cyberpunk 2077 reached gold master a few weeks ago, but explained that “going gold” is not the end of development. “On the contrary, this is the time where many improvements are being made which will then be distributed via a Day 0 patch. This is the time period we undercalculated.”

This is the third delay for Cyberpunk 2077. Originally set to be released on April 16, the date has since been pushed to September 17, then November 19, and now once again to December 10.

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The 21-day delay and additional development time will likely further raise questions about crunch culture at CD Projekt Red. In September it was reported that developers were required to work mandatory overtime to meet its November release date, and Badowski confirmed that employees would be “well compensated” for their time.

In the meantime, check out IGN’s Cyberpunk 2077 hands-on preview.

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Matt T.M. Kim is a reporter for IGN.
Source: IGN Video Games All
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