The developer behind Call of Duty: Modern Warfare has addressed criticism over its decision to use the controversial real-world weapon white phosphorus in multiplayer mode.

Multiplayer design director Geoff Smith told VG247 that Infinity Ward views multiplayer as a playground and separate to the darker themes of single-player campaign. As such, it doesn’t make comment on any real-world aspects of war.

“Our game is more about two sides, that there is no good guy or bad guy, you play on either one. We’re just creating this playground to play on,” he said. “I always felt like in the previous games that multiplayer is like the distant weapon fire that you hear a few blocks away from where the single player is.”

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Source: IGN Video Games All
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