Looking Glass Studios is responsible for some of gaming’s most influential series ever, including System Shock, Thief, and Ultima Underworld. Since its heyday, many of its former employees have gone on to create even more classic games that draw clear inspiration from those groundbreaking worlds, like Dishonored and BioShock. For Joe Fielder, it was practically like going to grad school for the rest of his career.

“Looking Glass, you know a lot of those folks were former MIT,” Fielder said on this month’s episode of IGN Unfiltered. “They brought a lot of intellect and logic to making immersive sims. It ends up that making games based on logical simulations, having a strong logic background really helps. For all those folks, and working with

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Source: IGN Video Games All
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