NetEase Games has announced that it has established Nagoshi Studio, a new game development studio that is led by Yakuza series creator Toshihiro Nagoshi.

As reported by Gematsu, Nagoshi confirmed that he would be leaving both Ryu Ga Gatoku Studio and SEGA back in October 2021 and a report came out that said he was in “final negotiations” with Chinese developer and publisher NetEase to join the company. Nagoshi had been with SEGA and RGG Studio since 1989.

Nagoshi shared a message to commemorate the news, saying he and his team are committed to “creating content for the world to enjoy.”

“The sea of change that began in the entertainment industry in the late 20th century has brought even greater change to the industry in the 21st century,” Nagoshi wrote. “Changes to entertainment content, how it’s made and the business model driven by technology and infrastructure advances have sparked a paradigm shift, and these changes are continuing to unfold with greater and greater speed.

“What only yesterday had been considered the height of cool now suddenly becomes outdated before you know it. For creators, this makes working in the industry today incredibly challenging. But no matter how the times change, I believe that what people essentially want from entertainment has not changed one bit. People see their dreams in entertainment. People look to entertainment to give them hope in life, to soothe them in times of difficulty, and to add excitement in happy times.

“People look to entertainment to provide the spark for all kinds of events. The appetite for entertainment is the same today as it was in the past. There are obviously differences between the past and the present in how entertainment is consumed, its volume and velocity, but its essence remains the same. The only way to deliver this essence to the world is if all creators approach the works they create with seriousness and clarity while grinding away to get closer to reaching the ideal.

“One of my goals at this studio is to create an open atmosphere. This may sound like an overly simplistic goal. But even the most talented creators cannot fully unleash their abilities in isolation. I believe that the first step to creating high-quality titles and delivering the essence of entertainment with strong motivation starts with creating an open atmosphere in the studio.

“This means having open-ended discussions that ignore seniority and hierarchy. This means not fearing mistakes while also not being afraid to correct them, and treating failures as assets. This means not giving up on reaching the ideal, and fighting to get closer to it. This may seem so simple, but the simplest things can unexpectedly be the hardest to do, and at the same time the most important. Nagoshi Studio is committed to creating content for the world to enjoy from this atmosphere.”

Nagoshi is joined by eight other individuals who will serve as the founding members of the studio, and the list includes Yakuza series producer Daisuke Sato – the previous head of RGG Studios for nine years and a Director at Nagoshi Studio.

The other seven members of the staff include artist Kazuki Hosokawa, programmer Koji Tokieda, game designer Masao Shirosaki, Mitsunori Fujimoto, artist Naoki Someya, director Taichi Ushioda, and Toshihiro Ando.

Nagoshi joined SEGA in its early arcade days and was an important part of the development of Virtua Racing, Monkey Ball, and more before founding RGG Studio and the Yakuza franchise.

While we don’t yet know what game Nagoshi Studio is working on, we do know that RGG Studio is developing a sequel to Yakuza: Like a Dragon.

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Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.


Source: IGN Video Games All
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