Death Stranding Director’s Cut is officially heading to PC in Spring 2022, publisher 505 Games announced today.
The PC port of Death Stranding has also been confirmed to be among the first games to support Intel’s XeSS supersampling technology, allowing PC gamers to have their rigs produce better performance in the game without additional horsepower. Though no additional information has been shared outside of support for Intel’s XeSS, though given the game is slated to launch this Spring, we might not have to wait that long to get more information on what to expect from the PC port of Death Stranding Director’s Cut.
This will mark the second time Death Stranding has been ported to PC, as the original version was previously released on PC in July 2020, seeing a release on both Steam and the Epic Games Store. That version was the first to receive Half-Life and Cyberpunk 2077 crossover content before it made its way onto the PS5 version by way of the Director’s Cut.
Death Stranding Director’s Cut originally launched on the PlayStation 5 last year. Although the game’s creator, Hideo Kojima, doesn’t like calling it a “Director’s Cut,” this version of Death Stranding introduced big changes not available on the original release, new combat abilities, added activities, and the devastating removal of all official Monster Energy branding.
In our review of Death Stranding Director’s Cut, IGN’s Tristan Ogilvie rated the game a 7/10, noting that although the Director’s Cut was more accessible than the original, it still “feels like a compromised version of the director’s vision.”
Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.
Source: IGN Video Games All