The secret Isu language found in Assassin’s Creed Valhalla has been deciphered by fans of the series.
Assassin’s Creed fan community Access The Animus released a video on January 13 (as reported by Eurogamer) detailing the fascinating process behind translating the secret texts, which has led them to decipher symbols found in the collector’s edition of the game.
There are a number of tablets you can find while playing as Eivor that display this language, and they can be cross-referenced with partially translated files found on Layla’s computer in the modern portion of the game to be decrypted in full. Access the Animus used corresponding words, in-game translations and a complex understanding of grammar and historical language construction to figure out what had been written.
Using the in-game translations from Antony Henry, Access the Animus was able to apply what they had learned to the collector’s edition of the game, which features Isu text on the packaging. So far they’ve found the words “Hidden Inside” on the Soundtrack CD, and “This Lake” in the CD bed of the game’s case. They also arranged the collector’s edition art prints which revealed another Isu word, “Now”.
Assassin’s Creed Valhalla’s Narrative Director Darby McDevitt praised the community on Twitter shortly after the release of the video. “Access the Animus, I never doubted you. The Isu language has been cracked,” his tweet reads. The Access the Animus team mention at the end of the video that there are still many more tablets and texts to decipher, with more secrets to uncover beyond the progress they have made so far.
Access the Animus, I never doubted you.
The Isu language has been cracked!https://t.co/PiHj3FBA40
— Darby McDevitt (@DarbyMcDevitt) January 13, 2021
If you’re unfamiliar with Assassin’s Creed lore, the Isu, or “Those Who Came Before” are a species of precursor beings responsible for creating humans and the powerful Pieces of Eden that appear throughout the franchise.
Here’s our review of Assassin’s Creed Valhalla, which we scored an 8, noting its “massive, beautiful open-world”.
Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.
Source: IGN Video Games All