In fully embracing the RPG genre, Assassin’s Creed Odyssey has put player choice front and center across the board. This doesn’t just apply to the branching story and new romance options, but also in the way you fight and the skills you bring onto the battlefield. We recently sat down with Odyssey’s Game Director, Scott Phillips, to discuss the redesigned fight mechanics and the addition of customizable combat abilities into the series.

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Source: IGN Video Games All

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